May 22, 2013

How to Improve SWTOR

The SWTOR Community Manager says that Bioware is listening to us, searching the vastness that is the internet for “thoughts, comments, questions, and general feedback.”  So, without further ado, here are mine:

F2P:  Is a good thing.  I like the fact that I can log into the game without having to pay a monthly subscription in order to do so.  I can check on my character, craft a few items, check the GTN, or even work on my storyline quest.  If new content comes out, I can decide if it is worth paying for it.  F2P will allow me to stay connected to the game and not have to read about future updates and enhancements in the patch notes or in an editorial at Massively.

I imagine that the move to F2P will bring in a slew of new players who haven’t tried SWTOR yet, which will hopefully decide to stick around for a couple of months.  But, Bioware will soon run into the same problem with these new players that they did with their player base over the past six months:  they will play a character up to Level 50, see that the endgame is either RAIDing (saying FLASHPOINTing seems a little wrong) or PvP.  Many will thank Bioware for a nice six weeks, collect their parting gifts, and then move on to another game.

Let Us Earn Cartel Coins: If players can earn Cartel Coins through in game accomplishments, many players will take the opportunity to do so.  It could even be something as simple as earning 5 coins for killing 100 droids or finding all of the datacrons on a certain planet.  Many MMOs drive gameplay by putting a carrot at the end of a stick.  Earning cartel coins is another carrot that Bioware can use to keep some players around for a little while longer.

Implement a New Type of Instance: As someone who would place themselves at the upper end of the casual scale, I am a big fan of the Skirmish system in LOTRO.  These skirmishes are small instances of a battle that I can play solo or with a group of three, six, or twelve other players.  For completing the battle, I earn marks, seals, and other rewards that become the “currency” for skirmishes that I can then trade in for many different in game items that range from cosmetic to XP boosts.

If there is a particular item that I am looking for, I enter a skirmish and I’m off playing within a few seconds.  Of course, these skirmishes also allow me to earn new titles and Turbine Points to spend in the official store.  For people at level 50, it would give them something else to do and give them a chance to earn unique rewards.  For new players, it would give them another method of leveling up their character.

Customize Everything: Give players the ability to change the color of their gear.  Almost every MMO has the ability to create, buy, sell, and trade dye kits in order to customize their armor.  For many players this is practically a necessity if you are looking to give your character a unique look.

Cosmetic options should also be available for the ships.  Since these ships are player “housing” we need to be able to customize them.  Give us paintings, plants, more storage devices, droids, hologrammy thingies, a doorbell….anything.  The more customizable a world is, the longer players will spend (in both time and money) acquiring the items they need in order to get everything the way they want it.

Dual Spec Characters:  The SWTOR classes for me have always been a tad disappointing.  Even with the advanced classes, you typically are locked into playing one of the traditional MMO roles of tank, healer, or DPS.  I understand that SWTOR wants to have a balanced class system and that they wanted the story to drive this game, but most players have a few level 50 players by now and would love to be able to customize their game play experience by having a “hybrid” dual spec system.

In other MMOs, I have literally made a “Pro-Con” list of each character class before deciding on one to play.  With SWTOR, I had two that I really wanted to play.  After that I was thinking, “Well, I haven’t rolled a DPS with a gun yet, so let me try that.”  By adding dual spec, players will have to make serious, Google searching, decisions about how to spec their character.  Combat logs will be analyzed.  Spreadsheets will be created.  Flame wars will be started on the forums about which spec and which class is superior in both PVE, PVP, and making cookies.

Take Space Off of the Rails: I try as hard as I can to not compare SWTOR to SWG.  But, when SWG implemented space combat, it was a ton of fun.  Yes, there was a faction grind, but you didn’t have rails guiding you to the end of every mission.  You were free to roam, explore, and meet your mission objectives the way you wanted them to.  Maybe space without rails could be the new “skirmish system” that I mentioned earlier?

With space off of the rails, you could also incorporate a PvP component into it.  PvP was one of the things that SWTOR did a great job with out of the gate.  If they were to add a PvP element to space, people would come running back to the game in droves.

Add Player Bounties: What if you had to play SWTOR constantly looking over your shoulder?  What if you were afraid to go AFK without entering into a safe house out of fear for a Bounty Hunter appearing out of nowhere and trying to take you down?  Adding player bounties would be an incredible amount of fun.  By now, many players have accumulated a significant pile of credits and would be more than willing to part with a few to see their nemesis dead (at least for a few minutes anyway).

These are a few suggestions that I have for Bioware on a caffeine deprived Friday afternoon.  I still believe in this game, and with the right direction, SWTOR can become an incredibly fun and immerse experience.

New PvP Warzone: Ancient Hypergates

Bioware confirmed that a new PvP warzone, Ancient Hypergates will be playable at GameCom 2012.  There is also a press conference scheduled on August 14 that will detail some new information on SWTOR.

As always, BloggingTOR does not plan on carrying the press conference live, but may comment as appropriate.

SWTOR Tip of the Day: Make an Easy 320,000 Credits

Want to make an easy 320,000 credits?  Sure you do.  With the new 1.3 patch, you can obtain a quest that rewards you with 320,000 credits and takes seconds to complete.  What’s the catch?  You don’t have to care about recruit PvP armor.

Here’s how the quest works.  Head toward the PvP quest terminal on the fleet and accept the New Technology quest.  Once you have the quest, go to the PvP Bounty Board (right next to the PvP quest terminal) and complete the quest.  Select the Recruit Credit Redemption Token as your reward.  This token is worth 320,000 credits.  You can then sell this token to any vendor for face value.

The intent of this quest is to give you a free set of recruit (basic) level 50 PvP armor with some expertise on it.  If you don’t plan on using it, or already have better PvP gear, take the credits and run.

How to Get More SWTOR PVP MVP Votes

Ah, PVP.  A sport that truly separates the Sith from the Smugglers.  But how does one acquire those elusive MVP votes, guaranteeing you fame, fortune and glory (at least for 30 seconds after the match is over)?  While nothing is guaranteed, especially since these are actual people voting, here are a few things you can do to increase the likelihood that a few votes will be passed your way.

Communicate. If your OPS leader, hasn’t given a gameplan, suggest one.  Tell two people to go left and the rest mid in the Novare Coast.  Tell stealth to go right in the Voidstar.  Remind people to setup for passes in Huttball.  If you have a moment, commend someone in chat for a nice save at a turret or for scoring a goal in Huttball.  The key here is to establish a presence of leadership.  Don’t hound people or chastise them for not following your directions.  People tend to flock toward leadership. Even if your plan turns out to be a bad one and your team loses, you may be rewarded with a few MVP points for giving it the old college try.

Heal.  If you are a healer, use your Wonder-Twin powers (YouTube link for anyone under 25) to heal others.  I know that I personally have a soft spot for healers in PvP.  There have been so many times that I know that I would have died if not for some timely and powerful healz.  So, when I’m voting for MVP and it is a close choice, I look for who has more heal points as the tiebreaker.

Sacrifice.  Sometimes, other will reward noble sacrifice.  Run head first into a group of three that is about to plant a bomb in the Voidstar.  You may disrupt them just long enough for the rest of your team to get to the door and take them out.  Stun someone just before you are about to die.  Fire off one last heal before you are split in two by a lightsaber (make sure you yell “NOOOOOOOOOOOOOO! right before that happens.  Chicks dig it.)  Someone may remember your selfless play and vote you the MVP.

Don’t Beg.  If you promote yourself in chat when the match ends by either telling me how awesome you are or how it is absolutely NOT your fault that the team lost and that I should give you a vote for MVP every singe time I have you on my team from now until I cancel my subscription, I am most certainly going to do the opposite.  I will also not send you a Christmas card and sign your children’s children’s children up for the Nickelback Fan Club.

Most people give MVP points to the person with the highest medals at the end of a match.  However, veteran PvPers carefully choose their award.  Following a few of these tips may help you win a few extra votes.

SWTOR Sith Assasin PVP Tips

I’m having too much fun playing PvP as a Sith assassin.  (In fact, PvP is the only reason why I renewed my subscription for another month.)  After playing my fair share of warzones (and waaaaaaaaaaaaay too much Huttball), I’d like to share what I’ve learned with all ten of my regular readers.  Perhaps they will spread the word to others looking to jump into PvP and get all stealthy assassiny:

  • You Are A Glass Cannon.  Yes, your DPS is awesome.  Scounderels want to be you.  Children look up to you.  Women want to date you.  But, your armor sucks. Bad.  You can click your heels together as many times as you want, but if you go toe to toe with someone on your same level, you will be respawning in no time flat.
  • Stick With a Group.  Since you are a glass cannon, it would be wise to stick close to another person (preferably a tank), so that you can help them.  In Huttball, you should be sticking close to the ball handler anyway so that you can help clear a path for them.
  • Stick to the Outside.  Stealth is going to be your greatest advantage.  In the chaos of the warzone, if you can’t stick close to someone, stealth and pick off someone.  This technique is particularly useful in the Voidstar where healers and smugglers/imperial agents like to setup cover away from the doors and blast people.
  • Players Forget About You.  Most players are too focused on their next kill to remember that there is a shadow in their midst.  One of my favorite things to do in the Novare Coast is to stealth at an enemy controlled turret if it becomes obvious that we are going to fail to take over control.  Often, the opposing team will leave thinking they have defeated everyone.  Once they are gone, I break stealth and take control of the turret.  This same technique is useful in the Voidstar as well.  Everyone is busy fighting each other, they don’t notice the assassin that just popped up at the door to plant a bomb.
  • Die Trying.  If you find yourself in a jam and it becomes, obvious you are going to die, go out in a blaze of glory.  Even if your opponent has significantly more health than you, use your abilities on them.  Slow them.  Stun them. Anything.  Even if you are going to die, any small thing you do may help your teammate take them down.
  • Get Your Demolisher Medal.  The demolisher medal is earned by striking someone for 2.5k damage in a single hit.  This may be difficult to do against other level 50′s, but should be a cinch against others.  Use an adrenal and/or a relic, sneak up behind someone and let them have it.  You should be able to get this medal each time you play a warzone.

SWTOR Tip of the Day: Know Your PVP Medals

Here is a listing of all the medals you can earn in a PVP warzone:

  1. Medic – 2.5k healing from a single heal
  2. Demolisher – 2.5k damage from a single attack
  3. Trauma Surgeon – 5k healing from a single heal
  4. Anihilator – 5K damage from a single attack
  5. Quick Draw – Getting a killing blow on one player
  6. Combatant – Dealing 75k damage
  7. Destroyer – Dealing 300K damage
  8. Healer – Healing 75K
  9. Savior – Healing 300K
  10. Defender – Earning 1k Defender Points
  11. Warden – Earning 3k Defender Points
  12. Assassin – Killing a player in a one-on-one fight
  13. Shield – 5k Protection
  14. Protector – 50K Protection (thanks meatballz/adlarn)
  15. Guardian – 2k Protection since last death
  16. Paladin – 10k Protection since last death
  17. Commando – Killing 10 enemy players
  18. Soldier – Killing 25 enemy players

SWTOR Tip of the Day: Know Your PvP Announcements

I’m sure that during a PvP warzone, you’ve seen the Unbeatable! announcements.  How does one get one of those announcements?  They have to get a certain number of medals without dying.  Here is the breakdown:

  • Unbeatable announcement is unlocked if you earn 4 medals without dying.
  • Invincible announcement is unlocked if you earn 7 medals without dying.
  • Immortal announcement is unlocked if you earn 9 medals without dying.

In my experience, once you get the Unbeatable announcement, it becomes an automatic invitation for the gank squad to come hunt you down.  It is a welcome challenge, however and hopefully I will be able to get invincible and immortal one day.

SWTOR Tip of the Day: Spend Your Warzone Commendations on Gear

Wondering what to spend your warzone commendations on between levels 20 and 40?  A quick survey of the PVP items vendor on the fleet doesn’t give much outside of a few stims and lock boxes.

I found that you should spend your commendations on gear, if not for you, then for your companions.  Don’t be afraid to take a chance on a couple of lock boxes too, but you will get the most bang for your buck by buying gear, until you qualify for the next PVP set.

SWTOR Tip of the Day: Expertise is Important in PvP Gear

Since update 1.2, the Bioware devs have stated that expertise is the single most important stat in PvP gear:

“Having zero or little expertise on your gear (e.g. pure PvE gear) is the primary reason for people to experience a sped-up time to death in Game Update 1.2. While it was quite viable pre-1.2 to bring your Rakata or Columi gear without any added expertise into PvP, the increased focus on expertise in the PvP track of gear has made it much harder to compete with that equipment compared to even the entry level Recruit set.

Consequently, the single most effective step you can take to decrease time to death (i.e. increase time to kill of your opponent) is to gear for increased expertise. Coming from PvE, obtaining at least some pieces of Recruit gear is definitely recommended.

We’re aware that this fact is not adequately communicated in the game and that the cost of recruit gear is perceived as too prohibitive by some of you. We’re in the process of working on a solution for these issues at the moment.”

So, if you are even remotely interested in PvP, you would do well to start obtaining gear with some expertise.

The Top 5 Things to Do After Update 1.2

Update 1.2 is almost here!  When your system finishes installing the update tomorrow and you log in, make sure that you check out the Top 5 Things to Do After Update 1.2 is live on the servers:

Check Out the New Daily Commendation Rewards

Update 1.2 adds some new items to the Mission Support vendors on Ilum and Belsavis.  Just as with the current items, these require daily commendations to purchase.  Among the items now available are new crystal schematics (artifice), and new relics.  Notes from the test server indicate that the artifice schematics cost 20 daily commendations and the relics cost 200 commendations.

Start Earning Black Hole Commendations

Black Hole commendations can be earned through a series of daily, weekly and operations missions.  To get to the Black Hole, head to Correllia, and head for the shuttle parked just outside of the entrance/exit to the Battlefields Shipyard area.  Once you enter the door of the shuttle, it will give you a choice of going to either the Correllia Spaceport or the Black Hole.

Once you start to acquire Black Hole commendations, they can be used in exchange for crystal schematics, campaign relics, rakata earpieces and rakata implants.

Try Out the New PvP Warzone

Update 1.2 introduces the Novare Coast Warzone.  Will this new warzone get equal playing time, or will it still be Huttball 40% of the time?  We won’t know until the PvP matches begin, but I am hoping Huttball gets a little less playing time.

Plan Your Legacy

If you have created other characters, open up the new Legacy tab and set up their relationship.  Is your level 32 Bounty Hunter your Jedi Knight’s brother? Nemesis?  The speeder mechanic of your ex-roommate’s 2nd cousin?  Setup their relationship appropriately as Bioware has stated that more features of the legacy system will be coming in future updates.

Roll a New Character

Don’t want to do another daily grind for commendations?  Don’t have a good group to try out the new Flashpoint?  Try rolling a new character.  This new character will be sure to include any new legacy rewards that you have unlocked from your level 50 character.  Try going through the game again with these enhancements.  It may be a good idea to start a fresh toon on the opposite faction, to see how the “other half” lives.