May 22, 2013

SWTOR Tip of the Day: The Importance of an Alt

Thanks to the great story lines for all of the classes, it is quite easy to become an “altohollic” in SWOTR.  But, if you haven’t created an alt yet, you may want to do so in order to help out your main character.  How does an alt help out your main character?  Consider the following:

  • Place an alt next to a mailbox and GTN terminal.  That way, you can mail your unwanted items to them and they can retrieve them in order to sell them.  I have my alt hanging out on the Republic Fleet just waiting to sell the schematics and purple items that I can’t use on my main character.  (Make sure your alt is of the same faction, or you won’t be able to mail items to them.)
  • Since your alt is near a GTN terminal, you have quick access to auction listings.  If there is something you are looking for, just log on with your alt and start browsing the listings.
  • Alts automatically come with their own inventory space.  If you run out of your own inventory space and don’t want to pay the additional credits to upgrade, send your excess inventory to your alt and have them store it for a while.
  • You can start crafting with your alt as well, using leftover materials from your main character.  For example, my main character is a synthweaver, but I chose artifice for my alt with slicing instead of archeology.  That way, I can send my extra crystals and artifacts to my alt to use while I also have the benefit of slicing on a character.

SWTOR Tip of the Day: Get the Slave Dancer Outfit

The famous “Slave Dancer” outfit is available in the game.  To purchase it, head to the cantina on Nar Shaddaa and look for the Social Items vendor.  You need to have reached Social Level 2 in order to purchase it though.  For those with enough credits and social standing, you can then have access to one of the most unique and iconic outfits in the Star Wars universe.

SWTOR Tip of the Day: Helpful Keyboard Shortcuts

Here are a few keyboard shortcuts that I’ve found helpful.  These are the default keyboard shortcuts, not key mappings or bindings:

  • Hit [Ctrl]+U twice to reset the User Interface.  This should be the first thing you try in order to fix common UI issues.
  • [Alt]+Z hides / shows the User Interface (great for taking screenshots)
  • [Ctrl]+[Shift]+F shows your frames per second. It appears as very small green numbers in the bottom left corner of your screen.
  • The Z key will cause your character to draw/put away their weapon.  Hitting Z while running will cause them to run with their weapon out.
  • [Ctrl]+Left Click an item allows you to preview how it looks on your character.
  • [SHIFT]+Left Click to link an item into whatever active chat channel you have selected.
  • The N key opens your companion window when you are on your ship.
  • The tilde key (~) will open your companion’s skill tab.
  • [Right click] = companion gathers.  [Shift] + Right Click = your character gathers.
  • [CTRL]+S mutes all sound.

SWTOR Tip of the Day: Know Your Bonus Space Missions

Full disclosure:  This list is not a result of my own work.  I’ve pieced it together from various sources that I’ve found on other websites as well as the official SWTOR forums.  This list is also a work in progress and may not be complete.

Jabiim Escort/Fondor Escort
Main: Protect the Shuttle – 330 credits
Bonus 1: Destroy Fighters (25) – 120 credits
Bonus 2: Destroy Frigate Turrets (20) – 847 credits (lvl 30 min)
Bonus 3: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus

Saleucami Fleet Action/Javaal Fleet Action
Main: Destroy Ace and Red Talon Fighters – 330 credits
Bonus 1: Destroy Fighters and Frigate Turrets (50) – 198 credits
Bonus 2: Destroy Frigate Shield Generators (8) – 847 credits (lvl 30 min)
Bonus 3: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus

Cartel Listening Station/Balosar Outpost
Main: Destroy the various targets on the station – 330 credits
Bonus 1: Destroy Fighters (60) – 198 credits
Bonus 2: Destroy Frigate Turrets (20) and Defense Satellites (4) – 847 credits (lvl 30 min)
Bonus 3: Destroy the communications spike on the bottom of the station – 2538 credits – Daily Bonus

Nez Peron Sweep/Archenar Interception
Main: Destroy Fighters (60) – 645 credits
Bonus 1: Destroy Capital Ship Turrets (12) – 198 credits
Bonus 2: Destroy Fighters (100) – 1158 credits – (lvl 34 min)
Bonus 3: Destroy Capital Ship Bridge – 2538 credits – Daily Bonus

Serapin Assault/Makem Te Assault
Main: Destroy the capital ship’s shield generators and turrets – 645 credits
Bonus 1: Destroy Enemy Fighters and Frigate Turrets (75) – 386 credits
Bonus 2: Destroy Escort Shield Generators (5) and Engines (6) – 1158 credits (lvl 34 min)
Bonus 3: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus

Ezran Outpost/
Main: Destroy the various targets on the station – 1413 credits
Bonus 1: Destroy Fighters (60) – 847 credits
Bonus 2: Destroy Frigate Turrets (20) and Defense Satellites (4) – 1526 credits – (Lvl 38 min)
Bonus 3: Destroy the communications spike on the bottom of the station – 2538 credits – Daily Bonus

Taspan Ambush/
Main: Escort the Shuttle – 1413 credits
Bonus 1: Destroy fighters (60) – 386 credits
Bonus 2: Destroy Frigate Turrets (40) – 1526 credits – (lvl 38 min)
Bonus 3: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus

Mugaar Ice Field/Kovor Ice Field
Main: Destroy Ace and Red Talon Fighters – 2227 credits
Bonus 1: Destroy Enemy Fighters and Frigate Turrets (65) – 712 credits
Bonus 2: Destroy Frigate Shield Generators (10) – 1837 credits – (lvl 40?? min)

Skaross Fortification/Pakuuni Defense
Main: Destroy Bombers – 2227 credits
Bonus 1: Destroy Frigate Shield Generators (4) – 1335 credits
Bonus 2: Destroy Fighters (30) – 1837 credits – (lvl 40?? min)
Bonus 3: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus

Polith Minefield/Hydian Way Blockade
Main: Destroy Mine Layer Engines (2), Mine Layer Bays (1), and Mines (150) – 5196 credits
Bonus 1: Destroy Tender Engines (4) – 1950 credits
Bonus 2: Destroy Heavy Fighters (4) – 2167 credits (lvl 44 min)

Sullust Interception/Drexel Sweep
Main: Destroy Fighters (60) – 5196 credits
Bonus 1: Destroy Capital Ship Turrets (12) – 386 credits
Bonus 2: Destroy the Capital Ship Bridge – 2538 credits – Daily Bonus (discovered by Temptis)

Aeten Defense/Kalee Fortification
Main: Destroy Ace Bombers (50) -
Bonus 1: destroy fighters (30) – 2411 credits
Bonus 2: destroy frigate shield generators (4) – 2511 credits

Clouds of Vondoru/Zosha Advance
Main: destroy capital ship shields
Bonus 1: destroy fighters and turrets (75) – 1526 credits
Bonus 2: destroy the capital ship’s bridge – 0 credits?? – Daily (possibly bugged) Bonus

Ascendancy Barrier/The Impossible Sector
Main: destroy mines, destroy mine layer
Bonus 1: destroy heavy fighters (4) – 2943 credits
Bonus 2: destroy fighter tender engines (4) – 2943 credits.

SWTOR Tip of the Day: Know Your Map Colors

Are you having difficulty finding the location of your mission objective?  If so, the location may be above or below your current location.  When reading the map, light blue areas are higher than dark blue areas.

There is normally an elevator located in a “safe area” such as a small base.  I’m currently on Balmorra and there are plenty of quests that require that you climb up to a point above you to reach the mission objective point.

SWTOR Tip of the Day: Know Your Combat Text Colors

Have you noticed that the numbered text that indicates damage in combat that appears over your characters comes in different colors and sizes?  Here is the key for the color coded text:

  • White:  Normal Weapon Damage.
  • Yellow: Tech Damage.
  • Gray: Companion Damage.
  • Green: Healing.
  • Red: Damage Taken.
  • Small Text: Damage Over Time.
  • Medium Text: a Regular Hit.
  • Large text:  a Critical Hit.

SWTOR Tip of the Day: Use the LS/DS Vendor

Once you reach level 2 of either the Light Side or Dark Side (1000 points), you can purchase items from the LS/DS vendor on the Fleet.  I don’t spend a lot of time on the Fleet, so I often forget about this vendor.  It would beneficial to check out the items for sale here once in a while, you may find something fairly useful for your class.

Make sure that you are at the proper level of alignment in order to use these items.  For example, you won’t be able to use an item that requires Light III when you are only Light II.  You can always check your alignment on your character screen.  Hovering your mouse over the alignment gauge will show you what level you are at.

SWTOR Tip of the Day: Stop Firing in Space Combat to Regenerate Your Shield

When in space combat, the only way to recharge your shield is to stop firing.  So, you may not want to start firing on enemy ships that are too far out in the distance in order to give your shield a few more precious seconds to recharge.

5 Things SWTOR Got Right

I apologize to the seven people (Seven!  We’ve been growing our readership!) who regularly read this blog, but I haven’t written a review of SWTOR yet for three main reasons:

  1. No one cares that much.
  2. So many reviews have come out already about SWTOR’s launch.
  3. A lack of motivation.

But, I have felt that as an owner of a SWTOR fansite, I have a obligation to give a review of the game or at least my two credits worth.  If I don’t people ThatINevermMetOnTheInternetMightThinkI’mLameAndRuinMySelfEsteemForTheRestOfMyLife.  Plus, I wouldn’t have much credibility as a “blogger” if I didn’t have a review of the game on my blog about the game.

Instead of writing a review, I decided that I would write two articles.  The first one will be a list of the top things that I think Bioware did an excellent job with.  I’m hoping that by not turning out the standard canned review, people will notice that I’m “creative” and am willing to “go against the grain” and not concede to typical standards.  Other men will want to be like me.  Children will look up to me.

So without further ado, I proudly present this self serving article where I describe the five things that SWTOR got right about the game:

The Story

I won’t spend a whole lot of time on this point (see #2 above) since so much has been made about the quality of the SWTOR class stories.  I must also stand up and applaud the writing team at Bioware for their ingenuity at crafting the various story lines.  I’ve enjoyed the Jedi Consular story up to level 35 so far, and have dabbled a bit in the Jedi Knight story.  Both have been awesome.

The Companions

Many worried that companions would ruin SWTOR as a MMO and turn it into a PvE only game.  When the game was launched, most everyone quickly realized this was not the case.  The combat has been adjusted accordingly (ever try to fight a mob without your companion?) and more difficult challenges in the form of Herorics and Flashpoints exist for those who want to group with real players.

I love the witty banter and comments from my companions as well as how their presence affects my dialogue choices.  I must confess that SWTOR is the first MMO where I’ve read every line of dialogue and every quest description our of fear of missing something important or doing something that will send my companion back to my ship, stomping their feet and locking themselves in their quarters until I apologize or at least lure them out with a Twinkee.

The Scenery

SWTOR has some of the best landscapes that I have ever seen in a game.  The immediate foreground landscapes aren’t anything special, but the ones in the distance are marvelous.  If you get a chance, climb to the top of a mountain, or look off into the distance and admire the sun (or suns) rising up above the horizon.  Star Wars has always been known for its diverse and exotic planet locations and Bioware did a great job of capturing that, from the bright lights of a big city like Coruscant to the desolate sand dunes of Tatooine, this game feels like Star Wars and the art team deserves major Kudos for making this happen.

The Little Things

Bioware did away with a lot of the little things that have annoyed me in past MMOs:

  •  Inventory full?  Send your companions off to sell your trash.
  • Area Loot enables you to pick up all of your drops all at once.
  • You can craft with resources in your bank.
  • YOU CAN SEND COMPANIONS TO CRAFT FOR YOU.  I don’t have to spend countless hours over a workbench trying to create an Epic Robe of Awesomeness.  My companions can do that for me while I’m out blowing stuff up.
  • You can complete crafting missions OFFLINE.

All of these little annoyances with other MMOs aren’t an issue here and it has been wonderful.

Security

Having the security authenticator available at launch and smartphone apps available soon after have been awesome.  With a secure account, I won’t have to worry about anyone stealing my password and emptying out my cargo hold.  I don’t even have to think twice about playing SWOTR over an open WiFi connection.  If someone steals my key code, who cares?  I will have to use a different one the next time I want to log in.

I’ve also been pleasantly surprised to see almost no credit farming spam in the game.  I believe that I’ve had a credit farmer whisper me once in game about buying credits from a site somewhere.  In other MMOs I’ve played, you couldn’t escape the farmers.

Bioware has shown that they are serious about their customer’s security and play experience.  They get the highest marks for security out of any MMO on the market.  It’s kind of sad to think that my favorite video game is more secure than my bank though.

Conclusion

I won’t bother assigning a random score, number of stars, or even lightsabers to this game.  I would encourage everyone to pick it up and try it for a month.  If you’re having fun, keep on playing.  When you stop having fun, stop.  But definitely, spend some time in the SWTOR universe.

 

 

SWTOR Tip of the Day: Purchase Items in Bulk By Using the Shift Key

If you have a need to purchase something in bulk from a vendor (like a crafting material), you can make a bulk purchase by holding the Shift key and dragging the item to your inventory with your left mouse button.

You also use the Shift button to split up stacks of material in your inventory.  Want to put 10 items of that rare metal for sale on the GTN?  Hold down the shift key, click the material and drag it to an empty slot.  A window will then appear asking you to specify the amount of the item that you want to move.